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Pete Lacey's socratic dialog on the changing face of SOAP.
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Duncan Cragg's socratic dialog about REST versus SOAP.
| Subtitle: | A public record of my projects and related works. |
| Keywords: | Bit Henge Favorites Fingernail Clippings Ogoglio Transmutable |
| Streams: | trevor.smith.name twitter reader linkmonger flickr |
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« December 2007 | Main | February 2008 »
January 29, 2008 at 12:17 AM | Permalink
January 27, 2008 at 12:17 AM | Permalink
January 26, 2008 at 12:17 AM | Permalink
January 23, 2008 at 12:17 AM | Permalink
I wonder about how I ended up working on distributed, web scale spaces and in retrospect it seems like I was custom designed for this work. I worked on a browser at Be, a large web app at i-drive, a massive ubicomp project at PARC, and my first indie product work was a photo geocoding tool.
Web + Ubicomp + GIS + Startup => Transmutable
Though the experience seemed like a random walk through interesting projects with good people, this morning it seems like there is a reason that I've landed right here, right now.
January 21, 2008 at 06:50 AM | Permalink | Comments (0)
After browsing a few pages of the Second Life event listings it occurred to me that what I'm looking at is thousands of adults doing the equivalent of sitting on the side of the road selling lemonade at a loss.
I understand that there are individuals in Second Life who do rather well (thank you very much). For example, the business run under the avatar name Ordinal Malaprop has enough revenue to enable the owner to quit a day job to focus her full creative energies on fascinating steampunk accessories. But based on the event listings it seems that most individual business owners in SL take a few formulas (Tringo, Yard Sales, Camping, Tutorial/Sales Pitch, Nightclub, Casino) and completely saturate the market to the point where goods sell for pennies each.
The games researchers I know will probably claim that this is identical to playing the auction houses of MMOs like World of Warcraft, and there are certainly similarities. However, I don't know that there are many gamers in first world countries who seriously hope to quit their day job by selling their gold pieces. The joyless, base tone of most Second Life event listings read like the business owner is working hard to achieve escape velocity and join Anche Chung in her $1M skybox.
If you understand this new, seemingly anti-fun hobby, let me know.
January 20, 2008 at 04:19 PM | Permalink | Comments (3)
January 18, 2008 at 12:18 AM | Permalink
January 15, 2008 at 12:20 AM | Permalink
As Tomorrow Space begins to poke its head above the waterline I'm moving away from site development and toward customer outreach and business development. It's with a little pain that I watch my coding to-do list shrink as my calendar swells but there comes a time in every project when it's time to delegate and pop up the management stack.
You can expect to see me back in the blogging saddle both here and on the transmutable blog. I've also picked up a twitter habit for those of you who want blow-by-blows of what it means to be a startup CEO.
January 13, 2008 at 07:32 PM | Permalink | Comments (0)